Portfolio
OUR PROJECT SHOWCASE
Explore our portfolio of game prototypes, production-ready titles, and 3D asset packs delivered to clients worldwide.
Game Cinematics and Trailer
BLOODLINE CHRONICLES - cinematic game trailer
Bloodline Chronicles is an third-person action shooter with linear story mode. It is a vertical slice demo made with Unreal Engine 5. A complete 3D workflow pipeline has been followed in achieving a cinematic trailer for the game from 3D modeling, rigging, texturing, sculpting, retopologizing, to 3D animation.
GAME TRAILER
3D MODELING
3D ANIMATION
RIGGING
METAHUMAN
CONTROL RIG
UNREAL ENGINE RENDER QUEUE
POST PROCESSING
VFX
Client
Kult Games
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
PHOTOSHOP
ZBRUSH
PREMIERE PRO
Game Cinematics and Trailer
Wager lords - cinematic game trailer
Wager Lords is an action packed game based on gambling and magic. We have created this masterpiece from scratch by following the industry standard practices from character design to complete execution.
GAME TRAILER
3D MODELING
3D ANIMATION
RIGGING
CHARACTER MODELING
VFX
COMPOSITING
Client
Joseph Trapani | Upwork
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
PHOTOSHOP
ZBRUSH
AFTER EFFECTS
PREMIERE PRO
Game Development
BLOODLINE CHRONICLES - THIRD PERSON SHOOTER
Bloodline Chronicles is an third-person action shooter with linear story mode. It is a vertical slice demo made with Unreal Engine 5.
GAME DEVELOPMENT
METAHUMAN
GAME DESIGN
GAMEPLAY PROGRAMMING
UNREAL ENGINE BLUEPRINTS
THIRD-PERSON SHOOTER
Client
Kult Games
Technical Stack
UNREAL ENGINE
UE BLUEPRINTS
METAHUMAN
3D Modeling
SKATEBOARD 3D MODEL
This is a personal project made with 3Ds Max, Blender, and Substance Painter.
3D MODELING
UV UNWRAPPING
TEXTURES
TOPOLOGY
HARD SURFACE MODELING
Client
Centrick Studios
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
PHOTOSHOP
3D Modeling
SHOES 3D MODEL
This is a personal project made with 3Ds Max, Blender, and Substance Painter.
3D MODELING
UV UNWRAPPING
TEXTURES
TOPOLOGY
Client
Centrick Studios
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
3D Modeling
WATCH TOWER 3D MODEL
Watch tower model is a game asset prepared using 3DS Max and Substance Painter.
3D MODELING
UV UNWRAPPING
TEXTURES
TOPOLOGY
HARD SURFACE MODELING
Client
Centrick Studios
Technical Stack
3DS MAX
SUBTANCE PAINTER
Environment Design
CABIN ENVIRONMENT DESIGN
Cabin environment is a part of an independent upcoming project which is currently in development.
Cabin environment sets the visual appeal and fidelity for the gamers to expect the something extraordinary with upcoming title.
3D MODELING
GAME DEVELOPMENT
GAME DESIGN
ENVIRONMENT DESIGN
GAME LEVEL DESIGN
Client
Centrick Studios
Technical Stack
3DS MAX
UNREAL ENGINE 5
3D Modeling
GAME CHARACTER MODEL
This is a personal project made with Character Creator, 3Ds Max, and Substance Painter.
3D MODELING
CHARACTER MODELING
RIGGING
ORGANIC MODELING
CHARACTER ART
Client
Centrick Studios
Technical Stack
3DS MAX
CHARACTER CREATOR
SUBSTANCE PAINTER
Environment Design
SCI-FI LAB INTERIOR ENVIRONMENT DESING
Sci-fi lab interior is a person project made using Unreal Engine 4.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
GAME LEVEL DESIGN
SCI-FI
Client
Centrick Studios
Technical Stack
UNREAL ENGINE
Game Development
HOWL-X THIRD PERSON SHOOTER PROTOTYPE
Howl-X is a client’s project which mainly comprises of the third-person shooting mechanics along with the assistive drone feature.
GAME DEVELOPMENT
GAME MECHANICS
GAME DESIGN
ARTIFICIAL INTELLIGENCE
GAME PROGRAMMING
BLUEPRINTS
Client
Tlalaye | Fiverr
Technical Stack
UNREAL ENGINE 4
Game Development
AUTOMOTIVE MODIFIER SIMULATOR
3D Automotive Modifier is made using Unreal Engine 4 specifically for the ease of users to check, modify, and order their modified cars online. This is a demo version of the project.
GAME DEVELOPMENT
SIMULATION
GAME DESIGN
GAME PROGRAMMING
USER EXPERIENCE
UNREAL ENGINE BLUEPRINTS
Client
Foxtrot
Technical Stack
UNREAL ENGINE 4
3DS MAX
Environment Design
Medieval Market Environment Design
Medieval Market Environment is a person project made using Unreal Engine 4 to test the procedural content generation feature and its use cases.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
LEVEL DESIGN
PCG
GAME LEVEL DESIGN
Client
Centrick Studios
Technical Stack
UNREAL ENGINE 4
Game Development
THIRD-PERSON ZOMBIE SURVIVAL PROTOTYPE
A survival RPG project prototype I had designed for my client using Unreal Engine 4. The main purpose of this prototype is to develop a functionality to survive from various animals and zombie waves, melee combat system, and interactive AI.
GAME DEVELOPMENT
RPG
GAME DESIGN
Client
David G. | Fiverr
Technical Stack
UNREAL ENGINE 4
Environment Design
FOREST ENVIRONMENT LEVEL DESIGN
Step into the lush embrace of nature with my Unreal Engine creation—the Forest Environment Design I had created back in 2021. Crafted to captivate, this project transports you into a virtual woodland sanctuary, meticulously detailed and richly immersive. From towering trees to dappled sunlight, experience the essence of the great outdoors in this visual masterpiece, a testament to my passion for environmental design.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
LEVEL DESIGN
Client
Centrick Studios
Technical Stack
UNREAL ENGINE 4
Game Development
THIRD-PERSON COVER SHOOTER PROTOTYPE
A third-person shooter game developed on Unreal Engine. This project, born from a client’s vision, sought to deliver a cutting-edge prototype featuring immersive shooting mechanics, dynamic cover systems, and sophisticated AI back in 2022.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
LEVEL DESIGN
UNREAL ENGINE BLUEPRINTS
Client
Mathew Motssinger | Upwork
Technical Stack
UNREAL ENGINE 4
Game Development
BLOODLINE CHRONICLES - THIRD PERSON SHOOTER
Bloodline Chronicles is an third-person action shooter with linear story mode. It is a vertical slice demo made with Unreal Engine 5.
GAME DEVELOPMENT
METAHUMAN
GAME DESIGN
GAMEPLAY PROGRAMMING
UNREAL ENGINE BLUEPRINTS
THIRD-PERSON SHOOTER
Client
Kult Games
Technical Stack
UNREAL ENGINE
UE BLUEPRINTS
METAHUMAN
Game Development
HOWL-X THIRD PERSON SHOOTER PROTOTYPE
Howl-X is a client’s project which mainly comprises of the third-person shooting mechanics along with the assistive drone feature.
GAME DEVELOPMENT
GAME MECHANICS
GAME DESIGN
ARTIFICIAL INTELLIGENCE
GAME PROGRAMMING
BLUEPRINTS
Client
Tlalaye | Fiverr
Technical Stack
UNREAL ENGINE 4
Game Development
AUTOMOTIVE MODIFIER SIMULATOR
3D Automotive Modifier is made using Unreal Engine 4 specifically for the ease of users to check, modify, and order their modified cars online. This is a demo version of the project.
GAME DEVELOPMENT
SIMULATION
GAME DESIGN
GAME PROGRAMMING
USER EXPERIENCE
UNREAL ENGINE BLUEPRINTS
Client
Foxtrot
Technical Stack
UNREAL ENGINE 4
3DS MAX
Game Development
THIRD-PERSON ZOMBIE SURVIVAL PROTOTYPE
A survival RPG project prototype I had designed for my client using Unreal Engine 4. The main purpose of this prototype is to develop a functionality to survive from various animals and zombie waves, melee combat system, and interactive AI.
GAME DEVELOPMENT
RPG
GAME DESIGN
Client
David G. | Fiverr
Technical Stack
UNREAL ENGINE 4
Game Development
THIRD-PERSON COVER SHOOTER PROTOTYPE
A third-person shooter game developed on Unreal Engine. This project, born from a client’s vision, sought to deliver a cutting-edge prototype featuring immersive shooting mechanics, dynamic cover systems, and sophisticated AI back in 2022.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
LEVEL DESIGN
UNREAL ENGINE BLUEPRINTS
Client
Mathew Motssinger | Upwork
Technical Stack
UNREAL ENGINE 4
3D Modeling
SKATEBOARD 3D MODEL
This is a personal project made with 3Ds Max, Blender, and Substance Painter.
3D MODELING
UV UNWRAPPING
TEXTURES
TOPOLOGY
HARD SURFACE MODELING
Client
Centrick Studios
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
PHOTOSHOP
3D Modeling
SHOES 3D MODEL
This is a personal project made with 3Ds Max, Blender, and Substance Painter.
3D MODELING
UV UNWRAPPING
TEXTURES
TOPOLOGY
Client
Centrick Studios
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
3D Modeling
WATCH TOWER 3D MODEL
Watch tower model is a game asset prepared using 3DS Max and Substance Painter.
3D MODELING
UV UNWRAPPING
TEXTURES
TOPOLOGY
HARD SURFACE MODELING
Client
Centrick Studios
Technical Stack
3DS MAX
SUBTANCE PAINTER
Environment Design
CABIN ENVIRONMENT DESIGN
Cabin environment is a part of an independent upcoming project which is currently in development.
Cabin environment sets the visual appeal and fidelity for the gamers to expect the something extraordinary with upcoming title.
3D MODELING
GAME DEVELOPMENT
GAME DESIGN
ENVIRONMENT DESIGN
GAME LEVEL DESIGN
Client
Centrick Studios
Technical Stack
3DS MAX
UNREAL ENGINE 5
Environment Design
SCI-FI LAB INTERIOR ENVIRONMENT DESING
Sci-fi lab interior is a person project made using Unreal Engine 4.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
GAME LEVEL DESIGN
SCI-FI
Client
Centrick Studios
Technical Stack
UNREAL ENGINE
Environment Design
Medieval Market Environment Design
Medieval Market Environment is a person project made using Unreal Engine 4 to test the procedural content generation feature and its use cases.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
LEVEL DESIGN
PCG
GAME LEVEL DESIGN
Client
Centrick Studios
Technical Stack
UNREAL ENGINE 4
Environment Design
FOREST ENVIRONMENT LEVEL DESIGN
Step into the lush embrace of nature with my Unreal Engine creation—the Forest Environment Design I had created back in 2021. Crafted to captivate, this project transports you into a virtual woodland sanctuary, meticulously detailed and richly immersive. From towering trees to dappled sunlight, experience the essence of the great outdoors in this visual masterpiece, a testament to my passion for environmental design.
GAME DEVELOPMENT
ENVIRONMENT DESIGN
GAME DESIGN
LEVEL DESIGN
Client
Centrick Studios
Technical Stack
UNREAL ENGINE 4
Game Cinematics and Trailer
BLOODLINE CHRONICLES - cinematic game trailer
Bloodline Chronicles is an third-person action shooter with linear story mode. It is a vertical slice demo made with Unreal Engine 5. A complete 3D workflow pipeline has been followed in achieving a cinematic trailer for the game from 3D modeling, rigging, texturing, sculpting, retopologizing, to 3D animation.
GAME TRAILER
3D MODELING
3D ANIMATION
RIGGING
METAHUMAN
CONTROL RIG
UNREAL ENGINE RENDER QUEUE
POST PROCESSING
VFX
Client
Kult Games
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
PHOTOSHOP
ZBRUSH
PREMIERE PRO
Game Cinematics and Trailer
Wager lords - cinematic game trailer
Wager Lords is an action packed game based on gambling and magic. We have created this masterpiece from scratch by following the industry standard practices from character design to complete execution.
GAME TRAILER
3D MODELING
3D ANIMATION
RIGGING
CHARACTER MODELING
VFX
COMPOSITING
Client
Joseph Trapani | Upwork
Technical Stack
3DS MAX
BLENDER
SUBTANCE PAINTER
PHOTOSHOP
ZBRUSH
AFTER EFFECTS
PREMIERE PRO
LIMITED SLOTS AVAILABLE
READY TO BUILD YOUR DREAM GAME
Let’s turn your vision into a game players will obsess over. Book a free 30-minute consultation to discuss your project. No obligations, just pure game development talk.
24-48 hrs
FEEDBACK RESPONSE
100%
MONEYBACK GUARANTEE
NDA
PROTECTION INCLUDED